There are two rules to live by when placing hidden blocks:
- Do not place the hidden block where hitting it will knock the player into a hole.
- Do not place a block where hitting it will likely knock the player into an enemy.
The first rule is fairly ironclad. The second has a little bit of leeway, so long as the block is at a reasonable height. You can see these rules in play in the hidden block placement in Super Mario Bros.
Continue reading Placing Hidden Blocks [SMB]
The standard position for blocks is to leave three empty rows between the blocks and the ground, or another set of blocks, beneath. There are times when blocks may be placed higher or lower, but these are the exception to the rule.
Continue reading Block Height [SMB]
When designing one-off levels, it’s good advice to give the player the first Super Mushroom in an easy and safe environment. If you number your levels so a player knows there’s a progression, it’s understandable to make later levels more difficult. If the player likes your level design, even if a bit difficult, they will want to check your other levels, and will play through them in order.
Continue reading A Difficult First Mushroom [SMB]
A level is defined by its first Super Mushroom. In Super Mario Maker, the placement is even more important, because the player will not enter the level with whichever power-up they completed the prior level using.
Continue reading An Easy First Super Mushroom [SMB]
The original Super Mario Bros. introduced the idea of an underwater sub areas, spanning no more than four screens in length. It’s an idea worth using if you would like to make an underwater area, but do not want to design an entire underwater level.
Continue reading Underwater Sub Area [SMB]
Floating pipes first appeared in Super Mario Bros., in World 5-1 and World 6-2. These appearances set the initial foundation for a floating pipe. The Lost Levels further defined their use. Following the rules set by these games will improve the appearance of floating (and hanging) pipes in levels designed using Super Mario Bros. mode.
Continue reading Floating Pipes [SMB]